C++BuilderでWinMain()をいじるには
Unit1.cppではなくProject1.cppにWinMain()があるのでそこいじればおk
ウィンドウ表示テンプレ
#include <windows.h>
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
ATOM InitApp(HINSTANCE);
BOOL InitInstance(HINSTANCE,int);
char szClassName[] = "API01" ;
float g_temp = 10;
exmain(){
WinMain(0,0,0,0);
}
int WINAPI WinMain(HINSTANCE hCurInst,HINSTANCE hPrevInst,
LPSTR lpsCmdLine,int nCmdShow)
{
MSG msg;
BOOL bRet;
if(!InitApp(hCurInst))
return FALSE;
if(!InitInstance(hCurInst,nCmdShow))
return FALSE;
while((bRet = GetMessage(&msg,NULL,0,0)) != 0) {
if(bRet ==-1){
MessageBox(NULL,"GetMessageError","Error",MB_OK);
break;
} else {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
//ウィンドウクラスの登録
ATOM InitApp(HINSTANCE hInst)
{
WNDCLASSEX wc;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInst;
wc.hIcon = (HICON)LoadImage(NULL,
MAKEINTRESOURCE(IDI_APPLICATION),
IMAGE_ICON,
0,
0,
LR_DEFAULTSIZE | LR_SHARED);
wc.hCursor = (HCURSOR)LoadImage(NULL,
MAKEINTRESOURCE(IDC_ARROW),
IMAGE_CURSOR,
0,
0,
LR_DEFAULTSIZE | LR_SHARED);
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = NULL;
wc.lpszClassName = (LPCSTR)szClassName;
wc.hIconSm = (HICON)LoadImage(NULL,
MAKEINTRESOURCE(IDI_APPLICATION),
IMAGE_ICON,
0,
0,
LR_DEFAULTSIZE | LR_SHARED);
return (RegisterClassEx(&wc));
}
//ウィンドウの生成
BOOL InitInstance(HINSTANCE hInst,int nCmdShow)
{
HWND hWnd;
hWnd = CreateWindow(szClassName,
"APIのてすと",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInst,
NULL);
if(!hWnd)
return FALSE;
ShowWindow(hWnd,nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//ウィンドウプロシージャ
LRESULT CALLBACK WndProc(HWND hWnd,UINT msg,WPARAM wp,LPARAM lp)
{
switch(msg){
case WM_DESTROY:
PostQuitMessage(0);
break;
default :
return (DefWindowProc(hWnd,msg,wp,lp));
}
return 0;
}
最終更新:2007年06月08日 01:57