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//-----------------------------------------------------------------------------
// $Id: DecklinkCapture.cpp,v 1.2 2006/04/11 01:11:07 ivanr Exp $
//
// Desc: DirectShow capture sample
//
// Copyright (c) Blackmagic Design 2005. All rights reserved.
//-----------------------------------------------------------------------------

#include "stdafx.h"
#include "DecklinkCapture.h"
#include "DecklinkCaptureDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CDecklinkCaptureApp

BEGIN_MESSAGE_MAP(CDecklinkCaptureApp, CWinApp)
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()


// CDecklinkCaptureApp construction

CDecklinkCaptureApp::CDecklinkCaptureApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}


// The one and only CDecklinkCaptureApp object

CDecklinkCaptureApp theApp;


// CDecklinkCaptureApp initialization

BOOL CDecklinkCaptureApp::InitInstance()
{
// InitCommonControls() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles.  Otherwise, any window creation will fail.
InitCommonControls();

CWinApp::InitInstance();

AfxEnableControlContainer();

CoInitialize(NULL);

// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));

CDecklinkCaptureDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
//  dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
//  dismissed with Cancel
}

CoUninitialize();

// Since the dialog has been closed, return FALSE so that we exit the
//  application, rather than start the application's message pump.
return FALSE;
}